Timesaver

AION 2 Exploration vs Conquest: Which to Run After Nov 4

Sam Okonkwo
Sam Okonkwo
AION 2 Ferocious Horn Den dungeon art: the crystal-clawed beast boss Ferocious Horn Nuakum on a cracked stone floor by a waterfall

"Exploration vs Conquest, explain like I'm five." That was the whole post on r/Aion2 on 5 November, a day after NC's patch changed the answer. Before 4 November it was simple: Exploration was the easy mode you outgrew, and Conquest was where the Unique gear dropped. Now three Exploration dungeons pay out Unique armor too, and half the guides ranking for this question still describe the old rules.

This guide covers the AION 2 global PC build after the 3 November (PST) / 4 November (CET) 2026 patch. It explains what each mode is, what changed, and which one to run for your gear. Patch facts come from NC's official patch notes. Item levels, drop lists and counters come from the global client data read by MetaBot, and they're labelled as client data.

Quick answer: Exploration is the client's Easy mode and Conquest is its Normal mode of the same Expedition dungeon. Since the 4 Nov 2026 patch, Draupnir, Vakron Sky Island and Ferocious Horn Den Exploration drop the same rewards as Conquest, including the Unique armor sets (item level 54, 70 and 86). The catch: Kina, Refining Stones and crafting materials from Exploration are Bound and can't be traded. Unique weapons and accessories (item level 54+) still only drop in Conquest of Krao Cave, Urugugu Canyon and Fire Temple. Run Exploration for armor if you can't find a group, and Conquest for weapons, accessories and tradable materials.

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What is the difference between Exploration and Conquest in AION 2?

Every Expedition dungeon has at least two modes. MetaBot's reading of the client tables lists them as Easy (Exploration) and Normal (Conquest). Four dungeons also have a third mode, Conquest [Hard]. You pick the mode on the Expedition window before you queue.

Until this week the split worked like this:

ExplorationConquest
Client nameEasyNormal
Level20 to 45, depending on dungeon45 everywhere
Gear gradeEpic (item level 25 to 38), plus Unique Kromede weapons (43)Unique (item level 54, 70, 86)
Odyle Energy per cube20 to 4040
Weekly counter (pre-patch)7 reward counts per dungeon1 every 8 hours, up to 21, shared
Solo allowed?Yes, except Urugugu and Vakron (2+)Yes, except Urugugu and Vakron (2+)

Source: global client data via MetaBot, October 2026. Odyle cube costs via AION2 Dex.

That's why MetaBot's own verdict still says Conquest "is the only Expedition mode that drops Unique gear". It was true until 4 November. It isn't true for three dungeons anymore.

What changed for Exploration on 4 November?

NC's patch notes for 3 Nov (PST) / 4 Nov (CET) put it plainly:

"Rewards for select Expedition (Exploration) Dungeons will be increased to ease progression, allowing players to continue developing their characters even when finding a party is difficult."

The change covers three dungeons: Draupnir (Exploration), Vakron Sky Island (Exploration) and Ferocious Horn Den (Exploration). For each, NC lists:

  • Available rewards increased to match Normal difficulty, which is Conquest.
  • More Kina (Bound), Enhance Stones, Silentium (Bound) and Soul Codex (Bound).
  • Amplify Stone Fragment (Unique) (Bound) added to the rewards.
  • Refining Stones and crafting materials in the same quantities as Normal, "however, these items will drop as Bound items and cannot be traded."
  • The number of runs needed for the guaranteed reward, and the number of available runs, adjusted to match Conquest.

NC also replaced the Kina curve for Exploration. Your Kina payout now drops with the cumulative number of Exploration runs you've done:

Cumulative Exploration runsKina received
0 to 40100%
41 to 5080%
51 to 6060%
61 to 7040%
71+20%

Source: NC patch notes, 4 Nov 2026. NC doesn't say over what period the count runs. Other Expedition counters refill on Wednesday, so a weekly count is the likely reading, but that's an assumption until NC confirms it.

AION 2 Draupnir dungeon art: the glowing spectral boss Transcendent Bakarma in a shaft of light inside a dark cavern

Why only those three dungeons?

The six classic Expedition dungeons come in pairs, and the loot splits down the middle. One dungeon in each pair drops the Unique weapons and accessories, and the other drops the Unique armor. NC buffed the armor half of every pair:

Item levelWeapons + accessories (Conquest only)Armor (Exploration now works)
54Krao Cave: Rupture weapons, Berk accessoriesDraupnir: Bakarma set
70Urugugu Canyon: Aulamus weapons + accessoriesVakron Sky Island: Vakron set
86Fire Temple: Enraged Kromede weapons + accessoriesFerocious Horn Den: Nuakum set, Wrathful Ego

Source: Conquest loot tables, global client data via MetaBot.

That matches what players found within a day. One r/Aion2 reply summed it up: "After the change you can get full armor set + guard from exploration and then do the conquest for weapon + accessories." Another: "You can get weapons, rings, earrings, necklace only on Conquest dungeon."

Krao Cave, Urugugu Canyon and Fire Temple Exploration weren't touched. They still drop Epic leveling gear, plus Fire Temple's item level 43 Kromede weapons. Don't farm them for endgame.

What do the three buffed dungeons need?

The gates didn't change. Draupnir and Vakron use the same item level for both modes, so if you can enter one you can enter the other:

DungeonExploration ilvlConquest ilvlHard ilvlMin. playersGuaranteed reward
Draupnir7007002,6001Voucher after 14 runs
Vakron Sky Island1,4001,4002,7002Voucher after 21 runs
Ferocious Horn Den2,1002,100None1Voucher after 28 runs

Item levels and guarantees: global client data via MetaBot. Hard gates: NC patch notes 21 Oct and 28 Oct 2026.

Two things catch people out:

  • Vakron Sky Island isn't solo. The client needs at least two players in every mode of Urugugu Canyon and Vakron Sky Island. Draupnir and Ferocious Horn Den accept a party of one, so those are your true solo armor farms.
  • Ferocious Horn Den has no Hard mode. For a few hours on 4 November the menu showed one for Horn Den and Fire Temple. NC's same-day hotfix says the option was "unintentionally displayed" and removed it. For the current item level targets, see our AION 2 expedition requirements guide.

AION 2 Vakron Sky Island in-game dungeon map showing its chain of floating islands

Does Exploration still cost less Odyle Energy?

Not for these three. According to AION2 Dex's read of the client, every Expedition cube costs 40 Odyle Energy except Krao Cave and Urugugu Canyon Exploration (20) and Fire Temple Exploration (30). So Draupnir, Vakron and Horn Den Exploration cost the same 40 as Conquest.

Odyle is the real limit on how much you can farm. Per client data it refills 15 every 3 hours, which is 120 a day, or three 40-energy cubes. Picking Exploration doesn't stretch your energy. It only changes who you need to run with and what you can trade afterwards. The AION 2 Odyle Energy guide covers how to get more, including the daily x4 Odyle Energy mail NC is sending until the 10 Nov (PST) / 11 Nov (CET) maintenance.

Bound vs tradable: the real trade-off

Exploration gives you Conquest's armor without the party finder, but everything it pays is locked to you. This is where your choice actually matters.

Kina. Exploration pays Kina (Bound). Players point out that Bound Kina still works for enhancing, Soul Binding and NPC shops, but you can't spend it on the Market. As one put it: "Eventually you do need unbound kina as you may run out of uniques to roll soulbind and may need to buy it off market."

Crafting materials. Refining Stones and crafting materials, including the Wrathful materials, drop Bound from Exploration. You can use them yourself, but you can't sell them or pass them on. Tradable Wrathful Ego still comes from Ferocious Horn Den Conquest and from the four Conquest [Hard] modes (Krao Cave and Draupnir since 21 October, Urugugu Canyon and Vakron Sky Island since 28 October). Exploration's Bound copies never reach the Market, and r/Aion2 was already complaining on 5 November that Wrathful material prices keep climbing.

Alts. If you farm on an alt to feed your main, Exploration is the wrong mode. A player explained: "For alt, you still want to do Conquest because materials are bound on exploration, you want to give materials to your main."

Extras. NC's list for the three buffed Exploration modes doesn't mention the sealed wings material, the dungeon Artwork, or the Hard-only rewards (Philosopher's Stone: Revelation, Ariel Fragments). Players report the wings and Artwork drops are still Conquest-only. Treat that as unconfirmed until NC says otherwise.

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Which should you run? A decision guide

Your situationRun thisWhy
Below level 45Krao Cave, Urugugu, Fire Temple ExplorationLeveling gear, cheap 20 to 30 Odyle cubes
Level 45, ilvl 700+, can't get a groupDraupnir Exploration, soloBakarma Unique armor without the party finder
ilvl 1,400+, have one friendVakron Sky Island Exploration, duoVakron armor set (item level 70)
ilvl 2,100+, no groupFerocious Horn Den Exploration, soloNuakum armor (item level 86), Bound Wrathful Ego
You need a Unique weapon, ring, earrings or necklaceConquest: Krao, Urugugu or Fire TempleNo buffed Exploration mode drops them
You craft or sell materialsConquestOnly Conquest materials are tradable
You're farming for your main on an altConquestExploration loot can't be traded
You're chasing Ludra (2,800 ilvl)Exploration for armor, Conquest for weapon and jewelryFastest way to push item level

Most mains at 45 end up doing both: armor from solo Exploration, and the weapon and accessories from Conquest. Players say Clerics, Chanters and Templars still find Conquest groups easily. Low-CP DPS benefit most. One player said their Templar was "easily over the 700gs needed" but at 60k CP "groups won't take her", and now plans to run the dungeons solo instead.

Our AION 2 gear score guide explains how item level adds up to the 2,800 Ludra Normal gate, and the AION 2 Ludra raid guide covers what Ludra needs once you're there.

Does Exploration count for events and the Hard modes?

Two things still need Conquest:

  • Daeva Bootcamp. NC's 23 October Ludra announcement listed this global milestone event for 4 Nov to 17 Nov (PST), counting only Conquest Normal and Hard clears of Krao Cave, Draupnir, Urugugu Canyon and Vakron Sky Island, plus Transcendence. Exploration wasn't on the list. NC's 4 November event post doesn't repeat the Bootcamp, so check the in-game event tab to confirm it's running.
  • Hard mode. Conquest [Hard] is open on Krao Cave and Draupnir (item level 2,600) and on Urugugu Canyon and Vakron Sky Island (2,700). It's the only source of Ariel Fragments and the selectable Philosopher's Stone: Revelation. The AION 2 Hard Mode guide has the rules.

If you need a weapon, the AION 2 Fire Temple guide shows the drop rates and the voucher route for Enraged Kromede, which still needs Conquest.

AION 2 Ferocious Horn Den dungeon art: the crystal-clawed beast boss Ferocious Horn Nuakum on a cracked stone floor by a waterfall

What happened to my Exploration pity counter?

Players who were partway to an Exploration guaranteed reward saw the target jump after the patch. One reported their pity chest "turned into a 3/28". That fits NC's note that the guaranteed-reward run count now matches Conquest, which the client data puts at 14 runs for Draupnir, 21 for Vakron Sky Island and 28 for Ferocious Horn Den.

On 5 November players shared an in-game message from NC about unclaimed Exploration pity rewards. NC hasn't posted that message on Steam or its website yet, so we can't quote its terms. If you had progress toward an Exploration guaranteed reward before 4 November, check your in-game mail and the notice board before you assume it's gone.

FAQ

Is Exploration easier than Conquest in AION 2? Yes. Exploration is the client's Easy mode. On Draupnir, for example, the client spawns 52 monster packs in Exploration against 89 in Conquest, and players say Exploration runs are noticeably faster.

Can you solo Exploration in AION 2? Draupnir, Ferocious Horn Den, Krao Cave and Fire Temple Exploration accept a party of one. Urugugu Canyon and Vakron Sky Island need at least two players in every mode.

Does Exploration drop Unique gear now? Since the 4 Nov 2026 patch, Draupnir, Vakron Sky Island and Ferocious Horn Den Exploration give the same rewards as Conquest, which includes their Unique armor sets. Endgame Unique weapons and accessories still only drop in Conquest of Krao Cave, Urugugu Canyon and Fire Temple.

Is Exploration Kina tradable? No. NC's patch notes list it as Kina (Bound), and Refining Stones and crafting materials from Exploration "cannot be traded." Bound Kina still pays for enhancing and NPC shops.

Does Exploration cost less Odyle Energy than Conquest? Only in Krao Cave and Urugugu Canyon (20) and Fire Temple (30). Draupnir, Vakron Sky Island and Ferocious Horn Den Exploration cost 40, the same as Conquest, per AION2 Dex's client read.

The bottom line

Exploration vs Conquest is no longer "easy mode vs real mode". Since 4 November it's a choice between Bound loot you can farm alone and tradable loot you farm with a group. Get your armor from Draupnir, Vakron or Horn Den Exploration if the party finder keeps turning you down. Get your weapon, jewelry and anything you plan to sell from Conquest. Re-check this after each Tuesday (PST) maintenance, because NC has changed Expedition rewards twice in two weeks.

More AION 2 guides? These cover the systems around Expedition farming.

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