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Ship Module Upgrades

Buy Helldivers 2 Ship Module Upgrades

  • All 30 Modules
  • Self-Play or Piloted
  • 24/7 Live Support

In Helldivers 2, ship modules are the permanent upgrades to your stratagems — faster reinforcements, extra magazines, tighter orbital spread — and every one of them is gated behind a sample bill you have to extract with. Timesaver pays that bill. Tick the modules you want from all six upgrade categories and our pros farm what they cost.

Why buy from us

  • All 30 modules across the Patriotic Administration Center, Orbital Cannons, Hangar, Bridge, Engineering Bay and Robotics Workshop;
  • Pick exactly the modules you are short on — no forced bundles;
  • Self-play by default: our pros farm the Common, Rare and Super samples in your squad, and you spend them yourself;
  • PC (Steam), PlayStation 5 and Xbox Series X|S at the same price;
  • Requisition slips, medals and levels earned on the way stay on your account;
  • 24/7 support until every ticked module is installed.

Tick your modules and stop staring at a locked upgrade tree.

How it works

  • 1
    Configure & pay

    Set your levels, difficulty and platform on the right — a coordinator confirms in chat.

  • 2
    We run the missions

    A vetted Helldiver clears the operations, piloted or in your squad, at the agreed difficulty.

  • 3
    Check your ship

    You confirm the levels, medals, samples and modules landed before the order closes.

Frequently asked questions

  • Thirty, spread across six categories on your Super Destroyer: the Patriotic Administration Center, Orbital Cannons, Hangar, Bridge, Engineering Bay and Robotics Workshop. Each category has five tiers, and the later tiers demand Rare and Super samples.

  • They permanently improve your stratagems — shorter cooldowns, extra ammunition, tighter orbital spread, faster reinforcement calls and stronger vehicle and Eagle performance. Unlike weapons or armour, module upgrades apply to every mission you drop into afterwards.

  • For the higher tiers, yes. The first tiers of each category run on Common and Rare samples, but the top-end modules require Super samples, which only drop on difficulty 7 and above. This service covers whichever samples the modules you tick actually need.

  • Yes. Self-play is the default: our pros join your squad, farm and extract the samples each module costs, and you install the upgrades yourself. Piloted is available and one third cheaper if you would rather hand the account over.

Pairs well with

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