Helldivers 2 gates almost everything behind grind: your Helldiver level controls which stratagems you can requisition, medals are the only key to warbond pages, samples are the only way to upgrade your Destroyer, and the difficulty tiers that drop the best of all three have to be unlocked one at a time. Timesaver sells the shortcut on every one of them.
What you can buy for Helldivers 2
- Power Leveling — any range from level 1 to the level 150 cap;
- Weapon Leveling — any gun to level 20, priced by the levels you need;
- Difficulty Unlock — climb the ladder up to Super Helldive (10);
- Medals Farming — 20 to 2,000 medals, delivered in tranches under the 250 cap;
- Samples Farming — Common, Rare and Super samples, farmed and extracted;
- Ship Module Upgrades — any of the 30 Destroyer modules;
- Missions Carry — Challenging through Super Helldive, priced per mission;
- Warbond Unlock — 15 warbonds, weapons only or every page;
- Galactic War Campaign Carry — hit the contribution threshold before the campaign expires.
Self-play is our default. On every service that allows it, our pros join your squad and carry the work while you play your own Helldiver — your credentials never change hands. Piloted is available and cheaper if you would rather hand the account over. Every service supports PC (Steam), PlayStation 5 and Xbox Series X|S at the same price, and everything earned during an order — medals, samples, requisition slips, levels — stays on your account.
Pick a service, set your range, and let a pro handle the deployment.









