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Weapon Leveling

Buy Helldivers 2 Weapon Leveling

  • Any Gun to Level 20
  • Piloted by Pros
  • 24/7 Live Support

In Helldivers 2, weapon levels unlock a gun’s customisation slots — and they only rise from kills with that specific weapon, which means grinding one gun at a time. Timesaver levels it for you. Pick the weapon level range you need anywhere from 1 to 20, the per-weapon maximum, and how many weapons to run.

Why buy from us

  • Priced per level, not per weapon — order levels 12 to 20 and pay for eight levels, not twenty;
  • Any of the 49 levellable primaries, secondaries and support weapons;
  • Level several weapons in one order with the weapon counter;
  • PC (Steam), PlayStation 5 and Xbox Series X|S at the same price;
  • Express and Super Express start priority available;
  • 24/7 support until every weapon hits the level you ordered.

Set the range, set the count, and let a pro do the shooting.

How it works

  • 1
    Configure & pay

    Set your levels, difficulty and platform on the right — a coordinator confirms in chat.

  • 2
    We run the missions

    A vetted Helldiver clears the operations, piloted or in your squad, at the agreed difficulty.

  • 3
    Check your ship

    You confirm the levels, medals, samples and modules landed before the order closes.

Frequently asked questions

  • Level 20 per weapon. Each level unlocks further customisation on that specific gun, and the progress is tied to the weapon rather than your Helldiver, so every gun is its own grind. Our slider covers the full 1 to 20 range.

  • Yes. Set the level range once, then use the weapon counter to say how many weapons should be taken through it. The price is the range price multiplied by the number of weapons, so ten weapons cost exactly ten times one weapon — no hidden bundle markup either way.

  • Piloted. Weapon XP only accrues from kills made with that specific weapon, so a booster signs in and plays your Helldiver until the gun reaches your target level. Self-play is not offered on this service for that reason — a squad-mate cannot earn your weapon its XP.

  • Yes. Medals, samples, requisition slips and any Super Credits picked up during the runs stay on your account, along with any Helldiver levels gained along the way. You get progress updates in your order chat until the last weapon is finished.

Pairs well with

Timesaver.gg is not affiliated with, endorsed by, or sponsored by Arrowhead Game Studios. All related marks are trademarks of their respective owners and indicate compatibility only.