WoW Forever keeps the cap at 60 for good, and Blizzard sells no level boost and no Token for it. Power leveling, gold, Rank 14, raids and professions, played by hand on US and EU.

Level 1-60 · US & EU Realms · Quest Route, No Bots

20 to 900 Gold · US & EU Realms · Trade or Mail

Rank 1-14 · Honor Farming · US & EU Realms

Barrow Deeps & Hyjal · Loot Priority · US & EU Realms

Pre-Raid BiS Set · Dungeon & Rep Pieces · US & EU Realms

Skill 1-300 · All 13 Professions · US & EU Realms

9 New Dungeons · Gear & Blueprints · US & EU Realms

Friendly to Exalted · Faction Rewards · US & EU Realms
Region is the first choice on every Forever service — levels, gold, rank, raid, profession or dungeon runs are configured under it and priced separately for US and EU.
The order is played by hand, piloted or alongside you — never by bots, exploits or third-party software, and never by dungeon-XP farming that Forever no longer rewards.
Gold, reputation, professions and Legacy progress picked up on the way stay on the character. The order closes once you confirm it.
A permanent version of World of Warcraft built on the vanilla foundation, running alongside Modern WoW and WoW Classic on the same subscription. Players often call it Classic+: it keeps the level 60 cap and adds new zones, quests, dungeons, professions and systems on top rather than raising the cap.
The cap is 60 and it is designed to stay 60. Forever progresses horizontally instead of through expansion level increases, and there is no level scaling and no flying.
No. Forever cut the experience from killing dungeon mobs and raised dungeon quest experience instead, so leveling is played along the quest route by hand. Our dungeon service is sold for gear and profession Blueprints, not for experience.
No. Blizzard has said it has no plans for a WoW Token or paid character boosts in Forever, so gold and leveling only come from playing. That is the gap our services fill.